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(+1)

- interesting concept

- the graphics look great

- closing scrolls should have their x top right instead of top left (more common)

- it took me a few tries to understand what to do, but that's part of what makes this an interesting game

- no idea what the right scroll means

- I was stuck after doing what the left scroll says until I just swung the sword around and found the third ingredient, that felt a bit random

(+1)

- Thank you!

- Thank you!

- Very true!

- That's awesome!

- Yeah.. The visual wasn't the best. It's all in the name. Thricetap aka tap/click 3 times to temporarily chase away the shadow.

- I think I could cross off the ingredients on the sheet after you add it to the cauldron so there is no confusion.

This is really good criticism, thank you very very much! I believe that the biggest issue was unclear instructions... This is the key in puzzle games. Too little/bad info = confusion, too much = no challenge.

(+1)

Ooooh I got it! That was spooky, creeped me out a bit. Loved the style.

Took me probably 15 tries to figure it out. 

I agree with the other comments where I couldn't figure out how to close the pages.

Great job!

Wow! 15 tries! Now that's called commitment! Thank you very very much for your interest and suggestion!!!

(+1)

This was very neat. One bit of feedback, I couldn't tell how to close the spell pages until watching the walkthrough, it wasn't obvious that was an "x" to me.

Thank you very much! Yeah I see how it can be missed.. I could simply have any left_mouse_input close page if: page open. That'll do it! Thanks again!

(+1)

Awesome game! I definitely see the Rusty Lake influence - the aesthetic was on point and the puzzles were very creative :)

(+1)

Thank you very very much!! I was really going after the FEEL aspect. I'm really happy that it worked!